När jag skapar ett tomt projekt i Flash 2004 och bara lägger till en listbox så kan jag utan problem lägga till items och göra annat på den i onLoad, men när jag försöker lägga till en i mitt projekt där jag redan har några saker så fungerar det inte längre trots att jag skriver exakt lika dant.
Här är koden
onLoad=function()
{
_root.lstTest.addItem("Viktor");
}
och här är variabel output,
Level #0:
Variable _level0.$version = "WIN 7,0,14,0"
Variable _level0.MessageHandler = [function 'MessageHandler'] {
prototype:[object #2, class 'Object'] {
getSocket:[function 'getSocket'],
myOnData:[function 'onData'],
connect:[function 'connect'],
login:[function 'login'],
sendData:[function 'sendData'],
closeConnection:[function 'closeConnection'],
host:[function 'host'],
cancelHost:[function 'cancelHost'],
join:[function 'join'],
cancelGame:[function 'cancelGame'],
getHostlist:[function 'getHostlist']
}
}
Variable _level0.myURL = undefined
Variable _level0.myPort = undefined
Variable _level0.mySocket = undefined
Variable _level0.onHostlist = undefined
Variable _level0.onPlayerList = undefined
Variable _level0.onLogin = undefined
Variable _level0.myMsgHandler = [object #14, class 'MessageHandler'] {
myURL:"192.168.0.11",
myPort:2000,
onHostlist:[function 'onHostlist'],
onPlayerList:null,
mySocket:[object #16, class 'XMLSocket'] {
_this:[object #14, class 'MessageHandler'],
onData:[function 'onData'],
onConnect:[function 'onConnect']
},
onLogin:[function 'onLogin']
}
Variable _level0.connect = [function]
Variable _level0.myOnHostlist = [function 'onHostlist']
Variable _level0.myOnLogin = [function 'onLogin']
Variable _level0.showFrame = [function]
Variable _level0.myOnConnect = [function 'onConnect']
Variable _level0.onLoad = [function]
Movie Clip: Target="_level0.bgLogin"
Movie Clip: Target="_level0.bgLobby"
Button: Target="_level0.btnLogin"
Variable _level0.btnLogin.onPress = [function 'onPress']
Variable _level0.btnLogin.tabIndex = [getter/setter] undefined
Edit Text: Target="_level0.txtUName"
variable = "txtUserName",
text = ,
htmlText = ,
html = false, textWidth = 0, textHeight = 55, maxChars = null,
borderColor = 0x000000, backgroundColor = 0xFFFFFF, textColor = 0x000000, border = false,
background = false, wordWrap = false, password = false, multiline = false,
selectable = true, scroll = 1, hscroll = 0, maxscroll = 1,
maxhscroll = 0, bottomScroll = 1,
type = "input",
embedFonts = false, restrict = null, length = 0, tabIndex = undefined,
autoSize = "none",
mouseWheelEnabled = true, condenseWhite = false, styleSheet = undefined
Button: Target="_level0.btnHost"
Variable _level0.btnHost.tabIndex = [getter/setter] undefined
Button: Target="_level0.btnJoin"
Variable _level0.btnJoin.onPress = [function 'onPress']
Variable _level0.btnJoin.tabIndex = [getter/setter] undefined
Edit Text: Target="_level0.txtGName"
variable = "txtGameName",
text = ,
htmlText = ,
html = false, textWidth = 0, textHeight = 27, maxChars = null,
borderColor = 0x000000, backgroundColor = 0xFFFFFF, textColor = 0x000000, border = false,
background = false, wordWrap = false, password = false, multiline = false,
selectable = true, scroll = 1, hscroll = 0, maxscroll = 1,
maxhscroll = 0, bottomScroll = 1,
type = "input",
embedFonts = false, restrict = null, length = 0, tabIndex = undefined,
autoSize = "none",
mouseWheelEnabled = true, condenseWhite = false, styleSheet = undefined
Movie Clip: Target="_level0.instance1"
Variable _level0.instance1.multipleSelection = false
Variable _level0.instance1.rowHeight = 20
Movie Clip: Target="_level0.instance1.boundingBox_mc"
Movie Clip: Target="_level0.lstTest"
Variable _level0.lstTest.multipleSelection = false
Variable _level0.lstTest.rowHeight = 20
Movie Clip: Target="_level0.lstTest.boundingBox_mc"
och objekt output
Level #0: Frame=1
Movie Clip: Frame=1 Target="_level0.bgLogin"
Shape:
Text:
Shape:
Text:
Text:
Movie Clip: Frame=1 Target="_level0.bgLobby"
Shape:
Text:
Text:
Text:
Button: Target="_level0.btnLogin"
Shape:
Text:
Edit Text: Target="_level0.txtUName" Variable=_level0.txtUserName Visible=true Text = "
Button: Target="_level0.btnHost"
Shape:
Text:
Button: Target="_level0.btnJoin"
Shape:
Text:
Edit Text: Target="_level0.txtGName" Variable=_level0.txtGameName Visible=false Text = "
Movie Clip: Frame=1 Target="_level0.instance1"
Movie Clip: Frame=1 Target="_level0.instance1.boundingBox_mc"
Shape:
Movie Clip: Frame=1 Target="_level0.lstTest"
Movie Clip: Frame=1 Target="_level0.lstTest.boundingBox_mc"
Shape:
Börjar hata det här programmet på alvar nu, man gör samma sak (tycker jag) men får hela tiden olika resultat :(
/Viktor