Intel säger följande om GMA 950:
- Up to 4 pixels per clock rendering
- Microsoft* DirectX* 9 Hardware Acceleration Features:
Pixel Shader 2.0
Volumetric Textures
Shadow Maps
Slope Scale Depth Bias
Two-Sided Stencil
- Microsoft* DirectX* 9 Vertex Shader 3.0 and Transform and Lighting supported in software through highly optimized Processor Specific Geometry Pipeline (PSGP)
- Texture Decompression for DirectX* and OpenGL*
- OpenGL* 1.4 support plus ARB_vertex_buffer and EXT_shadow_funcs extensions and TexEnv shader caching
* = Available with the Intel 945G Express Chipset
Vet ej vilket chipset det är i din Macbook, men du kan ju prova att uppdatera drivrutinerna för både chipset och grafiken.